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Afghan Compounds (2012)

WIP Sangin with these Statics, Pre-Lightmaps/Shadows

WIP Sangin with these Statics, Pre-Lightmaps/Shadows

WIP Sangin with these Statics, Pre-Lightmaps/Shadows

WIP Sangin with these Statics, Pre-Lightmaps/Shadows

WIP Sangin with these Statics, Pre-Lightmaps/Shadows

WIP Sangin with these Statics, Pre-Lightmaps/Shadows

WIP Sangin with these Statics, Pre-Lightmaps/Shadows

WIP Sangin with these Statics, Pre-Lightmaps/Shadows

Statics on "Musa Qala"

Statics on "Musa Qala"

Statics on "Musa Qala"

Statics on "Musa Qala"

Statics on "Musa Qala"

Statics on "Musa Qala"

Community Video with these Statics on the "Musa Qala" Map.

Wall Sections (Editor)

Wall Sections (Editor)

Wall Sections (Editor)

Wall Sections (Editor)

Gateway Testing (Editor)

Gateway Testing (Editor)

Gateway Testing (Editor)

Gateway Testing (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Sangin Test (Editor)

Sangin Test (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Building Sections (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps LM Test (Editor)

Steps LM Test (Editor)

Steps col2 Mesh (Editor)

Steps col2 Mesh (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Steps (Editor)

Buildings Test Lightmap Atlas Containing 128 Lightmaps ( / Building LOD0 Shadows).

Buildings Test Lightmap Atlas Containing 128 Lightmaps ( / Building LOD0 Shadows).

Early Testing (2011) - Test Compound

Early Testing (2011) - Test Compound

Early Testing (2011) - Test Compound

Early Testing (2011) - Test Compound

Early Testing (2011)

Early Testing (2011)

Early Testing (2011)

Early Testing (2011)

Early Testing (2011)

Early Testing (2011)

Early Testing (2011)

Early Testing (2011)

Early Testing (2011) New Doors

Early Testing (2011) New Doors

Early Testing (2011) - New Doors

Early Testing (2011) - New Doors

Early Testing (2011) - New Props

Early Testing (2011) - New Props

Early Testing (2011) - New Props

Early Testing (2011) - New Props

Early Testing (2011) - New Props

Early Testing (2011) - New Props

Early Testing (2011) - New Props

Early Testing (2011) - New Props

Early Testing (2011) - New Doors

Early Testing (2011) - New Doors

Early Testing (2011) - Wall Passageway

Early Testing (2011) - Wall Passageway

Early Testing (2011) - Wall Passageways

Early Testing (2011) - Wall Passageways

Early Testing (2011) - Roof

Early Testing (2011) - Roof

Early Testing (2011) - Roof

Early Testing (2011) - Roof

A set of Modular Afghan, Helmand themed Static Objects (Buildings, Walls, etc) for a few upcoming maps. I went a bit too overboard on the subtle variation/types and in hindsight, it wasn't worth it but learnt a lot from it.

This Series Includes:
- 1,014 Unique Building Sections (Combined with a Randomiser Script so not all are selected by hand)
- 2,416 Wall Sections (726 Unique Meshes, with the same mesh being used for multiple heights of wall)
- 11 Unique Steps / Stairs.
- A wide selection of props to fill the buildings & compounds;
-- Prop Info: https://edmundfovargue.artstation.com/projects/eaNYPb
- All Objects have a full set of LODs, Collision Meshes and Optimised Lightmap UVs.

Date
May 27, 2021