Website powered by

HESCO (v2 - 2017)

Highpoly model used for baking the textures closeup shot with edged faces

Highpoly model used for baking the textures closeup shot with edged faces

Textures, Diffuse (in multiple colours), Normal & Specular Maps.

Textures, Diffuse (in multiple colours), Normal & Specular Maps.

Some new HESCO Models & Textures I made back in 2017 as the old HESCO used in Project Reality had low rez textures with no normal or spec maps and the objects had very unoptimised lightmaps.

Date
May 26, 2021