HMG Nest Camonet Test
In 2015, with a few changes I wanted to make to our Deployabe Objects, I felt they could also do with a facelift so made a new set of textures that were more detailed and flexible. Not only would the new textures be much higher resolution than the previous ones, but they would also allow for two different sandbag colour and material types to mix things up. On top of that, each map could have its own combination of sandbag colour, material and terrain base colour that best fitted said map. Unforantly due to a bunch of factors I never finished this project and it got put on the back burner.